Mobile Application Development with PhoneGap workflow
Developing PhoneGap application requires a workflow. All the tools and developer’s workflow is important to get an app on the devices. The most important thing is to have an idea of what you want to build.
The wireframes/ UX designs or sketches help to understand what the application will accomplish from a user’s point of view. It will be from the HTML level to figure out how the DOM elements should be positioned. It will also assist in gauging the complexity of a project. There are questions like how many moving parts are there, how all the elements need to work and much more. This design can be used as a leverage to figure out the needs of the application.
While working with a designer, the Adobe Creative Suite Tools are enough for UI/UX designs, wireframes and other assets. There are other tools as well for wireframing or sketches. Some of them are:
The subject of coding is quite tricky. A single solution is not enough to meet the needs and wants. The choices vary from large-scale lDEs, lightweight text editors, designer tools, while some choices depend on the operating system.
Debugging the applications of PhoneGap is tricky at times. PhoneGap leverage the native web views and due to its cross-platform, debugging the environments is complex. The PhoneGap Emulator is the most productive for application development.
There are a number of architectural and UI frameworks. The important factor is to focus on quality and user experience.
Mobile Application Development with Native workflow
Most of the apps are written in a language called Objective-C Programming. Xcode is used by the developers as a development environment.
Xcode has storyboards which allow the developers to design a number of view controllers and explain the content for each.
The view controllers provide the logic for relating all the views explained in the storyboards. The functionality of the mobile application development is grouped into view controllers. It has the logic to associate with the screen controls.
Navigation allows the users to steer between different views. It is another component which provides a mechanism to move from one view controller to another.